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The Most Versatile Map and Level Editor!
Edimap supports all project architectures: 2D, 3D, or isometric!
It is fully customizable through class overloading. To learn more, join us on Discord!
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Need help or more information? Contact us directly on Discord!
List of Features:
- Full Editor Integration: Edimap seamlessly integrates with Unity’s editor, allowing you to create, modify, and customize your levels with ease.
- Prefab Oriented: Edimap is designed around Prefabs, enabling you to use and reuse elements easily in your levels.
- 2D and 3D Tiling: Create textured environments in 2D or 3D with tiling features.
- Mesh and Collider Optimization: Edimap lets you optimize meshes and colliders for improved performance.
- Palette Customization: Create your own texture palettes to bring life to your levels.
- Shape Customization: You have the freedom to create your own scripts to customize shapes according to your needs.
- Layer Management: Overlay objects on different layers for more efficient level management.
- Depth Management: Control object depth both in 2D and 3D for realistic visual effects.
- Customizable Hotkeys: Personalize keyboard shortcuts for smoother tool usage.
- Optimized Selection Tool: Select and manipulate level elements easily with an optimized selection tool.
- Initialization Scripts: Configure initialization scripts to perform actions when placing objects in your level.
- Compatible with URP, HDRP, and Standard: Edimap is compatible with Unity’s URP (Universal Render Pipeline), HDRP (High Definition Render Pipeline), and Standard pipelines.