Unity – Creating a custom map editor (part 2)

Introduction Hello everyone and welcome back for this second article about custom map editors. I know this second part has been delayed for a time, the truth is that we are really busy with the making of Radiant Blade. In any case, it’s time to get back to business,...

Creating an A.I. (with Unity)

About this tutorial This tutorial will focus on the conception and creation of an Artificial Intelligence. While the implementation is aimed for Unity, the whole theory can be applied for any other game. All concepts discussed here have been learnt by our team during...

Unity – Creating a custom map editor (part 1)

Introduction Hello everyone! I’m going to take some time to share with you my knowledge about how to make a custom map editor in Unity. The idea is not necessarily to give you a working tool for free, but to give you all the notions you need to be able to create your...